Closed TotomInc closed 4 years ago
So I dont know if you all fixed it on your ends but in my code I put
const dispatcher = serverQueue.connection.playStream(ytdl(song.url, {
filter: "audioonly",
highWaterMark: 1<<25
}))
and that fixed it on the most recent YTDL version. I no longer have any of that happening and my bot is back to working perfectly.
@COPS2000 I will put on a large playlist and report back.
EDIT: After over an hour of nonstop playing, seems to be working.
@COPS2000 How does it work with long tracks?
IIRC, highWaterMark
option with an high value cause some issues with long tracks which are at least 1 hour long. The track would stop in the middle or around the end of the video.
Can you please test with only 1 long video, and not a playlist?
Thanks! :smile:
It's my understanding that the higher the highWaterMark, the more it downloads, so maybe just double the value. There might be a way to use the info
return value to calculate the video size so when you go to download it with the highWaterMark
, you can give an accurate value.
py files? this is a node.js project
It's been 1 month since users have been reporting that YouTube videos are not played entirely.
The bot often stops 10 - 15 seconds before the end of a video. I don't have any particular error thrown by ytdl nor by discord.js.
When I log the reason of a voice-connection ending is
Stream is not generating quickly enough.
. I really doubt this is a low bandwidth issue since the bot is hosted on a Google Cloud Platform VM with 400 mbps up/down.What I'm doing with YTDL:
From this code snippet, I store the result of the function and play the stream with discord.js:
The bot is open-source if you want to dig-up more code.
I've also opened an issue on the repo of the bot.
EDIT : see @COPS2000 answer for a working fix