An addVitePlugin method in the Codemods API that can be used by package creators to add a new Vite plugin to the end-user configuration
Makes the project property of the codemods api public. This allows package authors to have direct access to ts-morph when they need to perform more specific modifications in the end-user code.
During the build process, we now rewrite from-scratch the ace.js file included in the build folder so as to remove all references to ts-node. That way, you can now run node ace my-command in your build project without having to install ts-node.
[!WARNING]
Any modifications to the ace.js file will be lost during the build process since the file is rewritten from scratch. If you want to have any additional code that runs before Ace starts, you should instead do it inside the bin/console.ts file.
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Bumps @adonisjs/assembler from 5.9.5 to 7.2.3.
Release notes
Sourced from
@adonisjs/assembler
's releases.... (truncated)
Commits
3484326
chore(release): 7.2.30e92531
fix(codemods): fails to add Vite plugin when usingdefineConfig
eb0734a
chore(release): 7.2.2a0612a2
test: increase timeouts for hooks registering testsde9a026
fix: wait for assembler hooks node to be resolved9595eb9
chore(release): 7.2.192eb2c6
test: use another port in dev server test6304c94
fix: dev hooks not executingc11f9d2
chore(release): 7.2.038a2835
feat: add bundler and dev server hooks (#75)Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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