Closed ferib closed 3 years ago
VARARG line now sets correct amount of variables:
for (int i = Instr.A; i < Instr.A+Instr.B-1; i++)
LuaScriptFunction now has HasVarargs to correctly print prototype.
LuaScriptFunction
HasVarargs
Seems to handle everything just fine!
VARARG line now sets correct amount of variables:
LuaScriptFunction
now hasHasVarargs
to correctly print prototype.