fernanACM / RepairUI

Repair and customize your item names with RepairUI, for PocketMine-MP 5.0 servers
Apache License 2.0
2 stars 3 forks source link

XP Pricing for Repairs isnt Accurate? #4

Closed n00bslayr94 closed 5 months ago

n00bslayr94 commented 1 year ago

Repair needs 10 Levels, only took a small portion of 1 Level of XP to repair.

Config.


Economy: 
  provider: xp
# ==(SETTINGS)==
Settings:
  Use:
    # Use "true" or "false" to interact with the anvil
    anvil: true
  Commands:
    # Use "true" or "false" to run the command
    # RepairAll command; /repair all
    all: false
    # Use "true" or "false" to run the command
    # RepairHand command: /repair hand
    hand: true
    # Use "true" or "false" to run the command
    # RepairAll command; /repair rename <name>
    rename: false
    # Use "true" or "false" to run the command
    # RepairAll command; /repair lore <lore>
    lore: false
......
# ==(REPAIR COST)==
RepairCost:
  # Repair mode
  Repair:
    # Put the amount of experience cost to repair the items
    xp-cost: 10
    # Damage repair mode. The price will be multiplied by the damage of the item. 
    # IT IS RECOMMENDED TO PUT THE PRICE LOW IF THIS OPTION IS CURRENT.
    # Use "true" or "false" to enable/disable this option
    damage-mode: false```

https://github.com/fernanACM/RepairUI/assets/132199379/4493a3bd-9b62-4115-9b4d-147a48d739e9
n00bslayr94 commented 1 year ago

https://github.com/fernanACM/RepairUI/assets/132199379/ba9680e7-7588-4f80-b24e-37cc10617681