fernandojsg / aframe-gltf-exporter-component

A-Frame GLTF Exporter component
MIT License
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repeating of textures in a mesh #4

Open rmr-code opened 6 years ago

rmr-code commented 6 years ago

When using a texture that is to be repeated, the exported gltf does not seem to be reflecting it. For example, if an entity has a material as material="src:#brick; repeat:1 2", the gltf stretches the material to the size of the mesh. Is there some option that needs to be specified? Thanks