ferrannl / Dimitri

Project Software Architectuur
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refactor audio and input engine with const correctness and smartpointers #74

Closed xiadevisser closed 3 years ago

xiadevisser commented 3 years ago

Note: I have tried to refactor the Audio list in AudioController to unique_ptr instead of shared_ptr, however I couldnt make it work that way. The same thing with a SDL_Event in de EventFacade, I tried to make a unique_ptr, but it didnt work.