ferriarnus / acedium

Fast minecraft rendering backend for embeddium (nvidia only)
GNU Lesser General Public License v3.0
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Brightness is bugged in 1.20.1 Forge #19

Open OwerPowered opened 1 month ago

OwerPowered commented 1 month ago

Brightness is bugged and everything is super bright when used in TerraFirmaGreg modpack version 0.7.12, There is Forge 47.2.6 for 1.20.1 Embeddium 0.3.19 mc 1.20.1 Embeddium++ 1.2.12 Rubidium 0.7.1 and the acedium v0.2.7-1.20.1

Nvidium works but when it's enabled everythings are super bright.

How world looks like without Acedium: image

How world looks like with Acedium:

image

Dodo19DBG commented 1 month ago

Why is there Embedium AND rubidium at the same time !? They're DIFFERENT mods that do the SAME THING. Embidium is just intended to be compatible with many more mods. and I recommend using rubidium (embidium) extra without embedium ++. i have already encounter massive problems with it. i don't know if this will fix the problem, but i will be happy to help you. also, i don't reccomend you to modifie an already made modpack, it has already been optimised. if you don't have added anything, just don't put acedium or re-install the base modpack in the other case.

OwerPowered commented 1 month ago

I don't know, the modpack has this configuration in default. And i only added acedium. Now i play with shaders i don't need nvidium because i use shaders now.

ferriarnus commented 1 month ago

So 1) I think the light issue is/was also present upstream in nvidium (though this may be different). I'll check if the new version fixed it.

2) in some mc versions, embeddium calls itself rubidium for mod compat reasons.