For instance, major healing potions require lvl 45, so we shouldn't use its texture/count on the button. We'd also need to check if they're skipped in an array macrotext. For non-combat food/drink, we'll need to deal with this when we manually set macrotext.
For instance, major healing potions require lvl 45, so we shouldn't use its texture/count on the button. We'd also need to check if they're skipped in an array macrotext. For non-combat food/drink, we'll need to deal with this when we manually set macrotext.