fesoliveira014 / yanve

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Primitive Instancing #20

Open fesoliveira014 opened 3 years ago

fesoliveira014 commented 3 years ago

Primitives such as spheres, cubes and planes are useful for debugging and prototyping in general. It would be useful to have a library of functions that create each of these, returning a resource containing both the geometry information and the GPU mesh handle.