Closed fesoliveira014 closed 5 years ago
This not necessarily means a manager, but a structure to instantiate, delete and represent textures.
It should follow the same standard for other OpenGL objects:
Still need to add some other texture types, such as cube map, but for now this is done
This not necessarily means a manager, but a structure to instantiate, delete and represent textures.
It should follow the same standard for other OpenGL objects: