Closed OZIOisgood closed 1 year ago
This seems to have been an issue for years. Has anyone have figured to work around?
As we understood and tested, the problem is with the Google Chrome Mobile version. There are currently two latest versions of Chrome: 32 bit and 64 bit. If the user has an old phone (less than 8 gigabytes of RAM), then Play Market will download a 32 bit version that does not work with ffmpeg-wasm.
This does not apply to iPhones, because all browsers on IOS use webkit.
I am experiencing an error when using the ffmpeg.wasm library in an Angular web application. The issue occurs specifically in Chrome for Android (v.114) and does not occur on desktop or iPhone devices.
Steps to reproduce:
Expected behavior:
The application should work as expected without any errors and the ffmpeg.wasm library should function properly.
Actual behavior:
When using the application in Chrome for Android, the following error message is displayed in the console: "
"
Testing environment:
Angular version:
14.0.3
ffmpeg.wasm version: @ffmpeg/core0.11.0
and @ffmpeg/ffmpeg0.11.6
Chrome for Android version:114
Testing devices:
App Usage:
Additional information:
Please let me know if any further details or code examples are needed. Thank you!