Describe the bug
In a crafting process, when the actual result of "Quality per 100% efficiency" is 763.99 (float), the crafting simulator will take the value as 764 (int), while in game the value is taken as 763 (int).
Scroll down to crafting action section and click the icon with tooltip name "Reflect"
Click the icon with tooltip name "Preparatory Touch"
Scroll up to check that Inner Quiet has 5 stacks, Current Control is 3652
Check the value of "Quality per 100% efficiency", it's 764 (instead of 763)
Expected behavior
When a lvl80 Alchemist with 2029 control crafts the recipe "Tincture of Intelligence", at 5 Inner Quiet stacks (3652 Control) the Quality per 100% efficiency should be round down to 763. See screenshot for in game behavior.
Screenshots
Desktop (please complete the following information):
OS: [macOS Sierra 10.12.6]
Browser [Chrome Version 78.0.3904.87 (Official Build) (64-bit)]
Additional context
(First time writing issue...hope my description isn't too messy
Describe the bug In a crafting process, when the actual result of "Quality per 100% efficiency" is 763.99 (float), the crafting simulator will take the value as 764 (int), while in game the value is taken as 763 (int).
To Reproduce Steps to reproduce the behavior:
Expected behavior When a lvl80 Alchemist with 2029 control crafts the recipe "Tincture of Intelligence", at 5 Inner Quiet stacks (3652 Control) the Quality per 100% efficiency should be round down to 763. See screenshot for in game behavior.
Screenshots
Desktop (please complete the following information):
Additional context (First time writing issue...hope my description isn't too messy