Added a stuckTimes counter, and Logic to do certain actions when reaching certain counts
ex:
after x tries, move to next step instead of just resetting current step
after x tries, exit duty
obviously, these are the first and last steps to take on the stuckTimes counter, If ANYONE has any suggestions for in-between actions to add, just post here and we will get a list going.
Added a stuckTimes counter, and Logic to do certain actions when reaching certain counts ex: after x tries, move to next step instead of just resetting current step after x tries, exit duty
obviously, these are the first and last steps to take on the stuckTimes counter, If ANYONE has any suggestions for in-between actions to add, just post here and we will get a list going.