Open HeinrichVonStinkenfinger opened 6 days ago
Can replicate on the 64-bit Windows build as of commit 852349b (haven't tried the latest build yet but I figure it's the same). Specifically, the behavior is that the following cheats will never toggle on no matter how many times you try:
I also noticed that Enemy Rockets and Marquis of Queensbury Rules will turn each other off if you enable the other, which is behavior I don't recall and seems inconsistent with similar cheats that are or seem mutually exclusive, but maybe this has been N64 behavior all along and I just never noticed. Will try the latest build and 32-bit in an hour or so.
EDIT: Not doing a separate comment for this, but the Enemy Rockets/Marquis thing was the behavior before the pull request was merged, as I just found out. Not sure if I agree with that behavior, but idk how the cheats are implemented and it doesn't really matter so whatever.
Redone testing on 2cb29e9, can confirm everything in my post still happens and on both 32-bit and 64-bit Windows builds.
So, it turns out this only happens when the game is built with -O2
. Before I moved it to CMake, it used to build with -Og
. I have put -Og
back in for now, but this still needs to be fixed.
After the update some cheats no longer work, like all classic weapons and "two handed".