fgsfdsfgs / prboom-plus

PSVita port of Graf Zahl's PrBoom-Plus fork.
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Key mapping suggestions #1

Open jimbob4000 opened 3 years ago

jimbob4000 commented 3 years ago

Thanks for the great port, it looks fantastic.

I've compared the controls against the Playstation 3 Doom BFG edition which has classic Doom and Doom 2 and thought the modifications below helped it feel a bit more natural to control:

Config references below:

autorun                       0
key_use                   0x120
key_map                   0x122
mouse_sensitivity_horiz       4
fgsfdsfgs commented 3 years ago

I'll add an autorun switch to the menu in a future release. Do consider that X is currently bound to Jump even though jumping is disabled by default, so maybe it's better to set Use to X, Jump to Square and leave automap on Select?

jimbob4000 commented 3 years ago

Sounds good 👍

The map could also be mapped to the touchscreen if input can be detected.

For the map is there any chance of getting a directional arrow to show the direction doom guy is facing?

I can submit a request if you like.