fgsfdsfgs / sm64-port

PS2, PS3, OG Xbox and DOS ports of sm64-port.
https://discord.gg/7bcNTPK
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[PS2] Is there a way to render in 240p? #73

Open 60fpshacksrock opened 1 year ago

60fpshacksrock commented 1 year ago

Just what it says above.

It would look really nice on CRT's.

fgsfdsfgs commented 1 year ago

On the PS2 version?

60fpshacksrock commented 1 year ago

Yes.

My apologies for not stating that in the title.

fgsfdsfgs commented 1 year ago

I don't think anything lower than 640x480 is supported by gsKit, so there's no easy way to do that.

60fpshacksrock commented 1 year ago

Thanks again.

Edit: Check this out. https://github.com/ps2dev/gsKit/pull/30

Also, I think retroarch supports 240p on PS2 does it not?

fgsfdsfgs commented 1 year ago

Probably has that PR merged then. Or doesn't use gsKit.

wolfmanvid01 commented 1 month ago

yes... 240p solved here