Open kittertron opened 1 year ago
Same here!
Could you try to compile the game using just the latest toolchain status? I remember that memory card support was broken some months ago...
This might have been fixed in PR #81, currently unable to test.
Hi. I managed to succesfully build the latest version (as of today, 51efa90) and saving/loading to memory card seems to work OK on PS2 hardware, at least up to the two stars I tested.
I did not use the standard method, so for reference here is a brief summary of what I did:
ps2dev/ps2dev:latest
docker image. Note: this is based on Alpine Linux.apk add
the following packages within the container: make python3 gcc libc-dev g++
make
as usual..elf
with the appropriate tools within the container.As I said everything seems OK. There is some garbage displayed when loading but it eventually shows the title screen.
Regards.
Hi. As a followup to my previous post, I played through the whole game built with the current source and toolkit and it runs and saves correctly. Issues were probably before pull requests #79 and #81, which likely fixed the issues people were having.
I would suggest closing this issue and related: #77, #72, #60 (and maybe others).
For reference, here is an alternative Dockerfile
that can be used for compiling with a Docker container:
FROM ps2dev/ps2dev:latest
RUN apk update && apk add g++ gcc libc-dev make python3
RUN mkdir /sm64
WORKDIR /sm64
CMD echo 'usage: docker run --rm -ti -v $PWD:/sm64 sm64_ps2 make --jobs $(nproc)'
I had a friend of mine compile the latest version for me, and it does not save. I had an older version which does and I want to know what needs to be done to be saved.