fgsfdsfgs / vitaXash3D

a port of Xash3D-FWGS to the PSVita
GNU General Public License v3.0
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Translucent UI/HUD elements have transparency issues #6

Closed fgsfdsfgs closed 6 years ago

fgsfdsfgs commented 6 years ago

Seems to happen to pixels with the highest color intensity?

image image

a1batross commented 6 years ago

It happens on GLES platforms without the "stupid GLES bug" workaround, where you can't use additive blending, like in OpenGL.

The hack was moved to "nanogl" source code.

25 февр. 2018 г. 23:24 пользователь "fgsfds" notifications@github.com написал:

Seems to happen to pixels with the highest color intensity?

[image: image] https://user-images.githubusercontent.com/2997482/36645959-b66731e4-1a81-11e8-9e85-ca5bbc98d689.png [image: image] https://user-images.githubusercontent.com/2997482/36646029-10335080-1a83-11e8-97d1-bc28888b43c6.png

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fgsfdsfgs commented 6 years ago

Thanks, implementing that hack (75f467f) seems to have fixed this.