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The FGx public web presence on GitHub
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Update ~ 2016-05-05 ~ FlightPath R13 #21

Closed theo-armour closed 8 years ago

theo-armour commented 8 years ago

image


@fgx/owners

The release increase the density of the ground mesh from 512x512 to 1024.

The increase in mesh resolution does not seem make a noticeable, visible difference in the rendering of the terrain. Probably, we were already at the the best resolution - which is about one data point ever 19 meters. Given that 1024x1024 is about as dense as we can go given current technology, it may be advantageous to use the extra vertices to cover a broader coverage of terrain. This possibility will be investigated in a future release.


FGx FlightPath R13