I'm still working on getting things back to the level of FGx FlightPath R13, but this time by algorithm rather than by eye. And, as you can see, it's taking time to do so,
There's been quite a bit of working on improving the elevations service. I would add links, but I'm also updating the menus. So I will wait until all the dust settles down before sharing
Another important aspect of the the project is all the different ways of handling the camera.
Here's a work in progress with four different methods of positioning the camera:
I'm still working on getting things back to the level of FGx FlightPath R13, but this time by algorithm rather than by eye. And, as you can see, it's taking time to do so,
There's been quite a bit of working on improving the elevations service. I would add links, but I'm also updating the menus. So I will wait until all the dust settles down before sharing
Another important aspect of the the project is all the different ways of handling the camera.
Here's a work in progress with four different methods of positioning the camera:
http://jaanga.github.io/cookbook-threejs/examples/animation/nice-path/nice-path-spline-object-camera-move-along-r1.html