When using NIS I can see transparent vertical lines in my direct line of sight. The lines stay stationary on the HMD when rotating my head. It's easiest to see the vertical lines when looking at a light source in a game, such as Into the Radius or TWDSaS. These lines do not exist when using FSR.
I'm using a Vega 64 with the latest Radeon drivers (21.10.2) and I use the default settings for v2.0 of openvr_fsr, with only the NIS line set to true.
When using NIS I can see transparent vertical lines in my direct line of sight. The lines stay stationary on the HMD when rotating my head. It's easiest to see the vertical lines when looking at a light source in a game, such as Into the Radius or TWDSaS. These lines do not exist when using FSR.
I'm using a Vega 64 with the latest Radeon drivers (21.10.2) and I use the default settings for v2.0 of openvr_fsr, with only the NIS line set to true.