Closed ni1chigo2115 closed 12 months ago
The desktop app I use, "lossless scaling", has implemented FSR, and has recently been updated to include a version with improvements for mobile. This has reduced the latency and load, and I think it is now somewhat comfortable to play even with tearing. https://store.steampowered.com/app/993090/Lossless_Scaling/ https://steamcommunity.com/app/993090/discussions/0/3034851664982189064/
I'm not sure if this can be used for VR, but here is the web page URL of the document that the developer used as a reference. https://atyuwen.github.io/posts/optimizing-fsr/
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The desktop app I use, "lossless scaling", has implemented FSR, and has recently been updated to include a version with improvements for mobile. This has reduced the latency and load, and I think it is now somewhat comfortable to play even with tearing. https://store.steampowered.com/app/993090/Lossless_Scaling/ https://steamcommunity.com/app/993090/discussions/0/3034851664982189064/
I'm not sure if this can be used for VR, but here is the web page URL of the document that the developer used as a reference. https://atyuwen.github.io/posts/optimizing-fsr/
Translated with www.DeepL.com/Translator (free version)