Open Supamanny opened 2 years ago
follow up: am I supposed to add the vrperkit to Virtual Desktop folder and treat it the same we we treat a game? Is virtual desteop considered and App, while Onward a game.. is it the same in terms of using the vrperfkit?
the log file in ONWARD... vrperfkit.log
follow up: am I supposed to add the vrperkit to Virtual Desktop folder and treat it the same we we treat a game? Is virtual desteop considered and App, while Onward a game.. is it the same in terms of using the vrperfkit?
Add it JUST to the Onward directory.
follow up: am I supposed to add the vrperkit to Virtual Desktop folder and treat it the same we we treat a game? Is virtual desteop considered and App, while Onward a game.. is it the same in terms of using the vrperfkit?
Add it JUST to the Onward directory.
Thanks for the reply.
1. I added it here: C:\Program Files\Oculus\Software\Software\downpour-interactive-llc-onward\
And it did not launch.
see attached log: vrperfkit.log
2. Should I rename the file? Renaming the dxgi.dll files to d3d11.dll or kernel32.dll
thanks for the support.
Yuppie!!! I got ONWARD to launch and it looks great. I renamed the file to Kernel32.dll
Thanks for the help!
Can you do me a favor and rename it to something random so it doesn't even try to load it and then let me know if the mod still works?
I'm not sure if its workable.. but i added the files to Onward (in my occulus pc library) and tried to open via virtual desktop first (said there was an error on start) then tried via STEAM VR and it just hung up.
is it possible to run on Oculus 2 via Virtual Desktop using PC version of Onward. Or do i need the Steam Version of Onward to run it?
I'm a noob on github.. thanks for any and all replies.
Cheers