fholger / vrperfkit

VR Performance Toolkit
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Support for FSR 2.1 #129

Open NLMichel01 opened 2 years ago

NLMichel01 commented 2 years ago

Hi, Just to thank you for creating the VR Performance Kit and to notify you of an update on AMD side: https://gpuopen.com/meet-fidelityfx-super-resolution-2-1/

I have no idea if the kit can support FSR 2.1, but would be amazing if it could of course! Thanks!

armax9 commented 2 years ago

That would be great!

krazysh01 commented 2 years ago

This has already been discused in issue #92 It is not possible to add FSR2 to vrperfkit because FSR2.0 and 2.1 requires motion vectors which the majority of games do not provide

d0x360 commented 2 years ago

This has already been discused in issue #92 It is not possible to add FSR2 to vrperfkit because FSR2.0 and 2.1 requires motion vectors which the majority of games do not provide

True, but if the game supports DLSS2+ or XeSS then you can inject FSR2.x and presumably the upcoming FSR3.x when RDNA3 launches.

So at least it's something that will become more common since I imagine eventually all games will have 1 of the 3 which should mean FSR can take it's place.

joaco05 commented 9 months ago

I think it is a good moment to mention that there are general fsr 3 mods for games using dlss3

joaco05 commented 9 months ago

also is good to mention that i dunno if fsr3 would be a good idea because of the added input lag