ficool2 / HammerPlusPlus-Issue-Tracker

Bug and feature request tracker for Hammer++
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[Feature Request] Export levels from Hammer++ as a wavefront .OBJ #94

Open HeadClot opened 2 years ago

HeadClot commented 2 years ago

Hey - I am working on a project outside of the Source Engine that uses .obj fairly heavily. I would like to use some of my custom levels from my days of Modding Half Life 2 and making Source Engine mods in this project in the form of a .Obj preferably with the textures mapped to the proper faces.

It would be awesome if I could:

Thank you for your time

Yashirmare commented 2 years ago

Someone made a thing to do exactly that somewhat recently. Isn't perfect but should do a lot of the leg work for you. https://github.com/Dylancyclone/VMF2OBJ

drinklc commented 2 years ago

For me the best way to do it is to use this blender's addon: https://github.com/lasa01/io_import_vmf but it requires this one: http://steamreview.org/BlenderSourceTools/