Traceback (most recent call last):
File "main.py", line 390, in <module>
game_instance.main()
File "/Users/edwlan/Programming/yinjar_base/yinjar/main.py", line 186, in main
for x in GameBase.main(self):
File "/Users/edwlan/Programming/yinjar_base/yinjar/game.py", line 70, in main
self.handle_keys()
File "/Users/edwlan/Programming/yinjar_base/yinjar/game.py", line 91, in handle_keys
_, result = self.mvkeyhandler(self.key, self)
File "/Users/edwlan/Programming/yinjar_base/yinjar/utilities.py", line 92, in __call__
result = self.char_handlers[key.c](*a, **kw) or True
File "/Users/edwlan/Programming/yinjar_base/yinjar/main.py", line 283, in mvkeyhandler
self.change_level(down=True)
File "/Users/edwlan/Programming/yinjar_base/yinjar/main.py", line 176, in change_level
self.setup_map()
File "/Users/edwlan/Programming/yinjar_base/yinjar/main.py", line 124, in setup_map
self.MAX_ROOM_MONSTERS, self.MAX_ROOM_ITEMS
File "/Users/edwlan/Programming/yinjar_base/yinjar/levels.py", line 36, in setup
self.item_types, max_num_items,
File "/Users/edwlan/Programming/yinjar_base/yinjar/maps.py", line 296, in populate_map
while self.is_blocked(x,y):
File "/Users/edwlan/Programming/yinjar_base/yinjar/maps.py", line 369, in is_blocked
if self[x][y].blocked:
IndexError: list index out of range