Open fiedl opened 4 years ago
I'm adding the HoleIce.py artist and use my old gcd test file:
[2020-04-22 16:09:08] fiedl@fiedl-mbp ~/icecube/POCAM_scripts master ⚡
▶ ~/icecube/builds/2020-04-15_combo_merge-clsim-hole-ice/env-shell.sh
[2020-04-22 16:20:27] fiedl@fiedl-mbp ~/icecube/POCAM_scripts master ⚡
▶ steamshovel ~/icecube/gcd_with_bubble_columns_and_cables.i3
The cylinder is visible, but the DOMs look quite huge. I'm applying this patch to reduce them to their real size. This will need some work to make this not the default later.
[2020-04-22 16:30:25] fiedl@fiedl-mbp ~/icecube/builds/2020-04-15_combo_merge-clsim-hole-ice
▶ ./env-shell.sh make -j 8
[2020-04-22 16:31:09] fiedl@fiedl-mbp ~/icecube/builds/2020-04-15_combo_merge-clsim
▶ ./env-shell.sh steamshovel ~/icecube/gcd_with_bubble_columns_and_cables.i3
This looks better, but there seems to be a clipping issue. This reminds me of an issue where Alexander Kappes had a solution.
Alexander Kappes, 2014-07-11 In
I3Camera
, change thenear
parameter to prevent hiding nearby objects ("clipping").
// Camera.h
// old setting:
I3Camera() :
fovy(45.), w(100.), h(100.), near(10.0), far(1000000.0)
// new setting:
I3Camera() :
fovy(45.), w(100.), h(100.), near(0.1), far(1000000.0)
[2020-04-22 16:43:06] fiedl@fiedl-mbp ~/icecube/builds/2020-04-15_combo_merge-clsim-hole-ice
▶ ./env-shell.sh make -j 8
▶ ./env-shell.sh steamshovel ~/icecube/gcd_with_bubble_columns_and_cables.i3
I'm adding a simple steamshovel artist for the POCAM device.
https://icecube-spno.slack.com/files/ULGH0N92S/F012R25FAMQ/190917_pocam.pdf?origin_team=T02KFGDCN&origin_channel=DTJ57JW4B https://wiki.icecube.wisc.edu/index.php/POCAM
The figure shows a POCAM device (right) and a cable (left).
I would like to display GCD files with hole-ice or cable cylinders and POCAM devices with the steamshovel event viewer.
Resources: