What steps will reproduce the problem?
1.Create a sprite ("container") and add it to the display list.
2.Create a sprite ("sp1") and add it to the container.
3.Create a bitmap and add it to "sp1".
4.Tween out "container".
What is the expected output? What do you see instead?
"container and its children will all fade out. Instead, onle one level deep
seems to fade, anything nested further down does not fade out.
What version of the product are you using? On what operating system?
Windows 7 64.
Please provide any additional information below.
THe sprite containing the bitmap does have a mouse listener but I do not think
this is the issue.
@aholla
Original issue reported on code.google.com by adgholl...@gmail.com on 12 Jan 2012 at 1:19
Original issue reported on code.google.com by
adgholl...@gmail.com
on 12 Jan 2012 at 1:19