fifty-six / Scarab

An installer for Hollow Knight mods written in Avalonia.
GNU General Public License v3.0
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Scarab just doesn't load my mods after i had to revalidate my files #193

Closed Maryoman closed 1 year ago

Maryoman commented 1 year ago

Scarab Version

2.3.0.0

Hollow Knight Version

1.5.78.11833

Steps to Reproduce

I just open it and no mods load, it boots normally. I'd assume its because of me revalidating some files and scarab not liking that

Expected Behaviour

It loads mods

Actual Behaviour

Normal boot

Logs

ModInstaller-20230929.log

fifty-six commented 1 year ago

Do you mean that when you boot Hollow Knight, no mods get loaded?

Maryoman commented 1 year ago

yes

chickenboi-09 commented 1 year ago

same issue here, i thought i might've had the api disabled or something and so i tried pressing the disable api button thinking i might've accidentally clicked it but when i tried to load the game after that the screen was black and it wouldn't go back to normal until i re-installed the game EDIT: i fixed it by manually setting the install path again, re-opening scarab and pressing install at the top right

ShoebiII commented 1 year ago

I also have this issue, however when I reinstall scarab after manually selecting the install path, the game won't open anymore. Until I verify the integrity of the game files, after which the mods still don't work.

fifty-six commented 1 year ago

So, re-validating your files is going to overwrite the API install - but Scarab doesn't "notice" this, so it won't reinstall the API by itself. I can add something to detect this at this point - I was avoiding it because I didn't want to have a hash in, but at this point this seems like the last patch so it's not a huge deal. I can also add a "Reinstall API" button/warning in the next version which would resolve this.

fifty-six commented 1 year ago

2.4.0.0 has a button for this now!