fil512 / stratinit

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engineer change #27

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
I'm planning to make some changes to engineers.  Something like the 
following: 
decrease cost to 12 hours 
create city does not consume engineer. 
new engineer command: switch terrain (switches land to water and vice- 
versa.) 
To switch terrain, a similar terrain type must be adjacent.  (you 
can't create an island or a lake, but you can create a bridge or a 
river) 
cp cost to create city is 64 
mob cost to create city is 9 
cp cost to switch terrain is 16 
mob cost to switch terrain is 3 
These changes would resolve a number of forces that I think have 
broken engineers in the past. 
Thoughts? 
As I said in my earlier post, I'll wait for the move orders code to 
stabilize before making these changes. 
Hydro 

Original issue reported on code.google.com by khstev...@gmail.com on 6 Jun 2011 at 4:01

GoogleCodeExporter commented 8 years ago
implemented in 1.1.41

Original comment by khstev...@gmail.com on 23 Jun 2011 at 2:08