Open filbs111 opened 7 years ago
tried both canvas and svg rendering. canvas is slow (~30fps) on chuwi hi12 when fullscreen. svg is ok (60fps) when nothing happening, but poor when a lot on screen (eg complex landscape, lots of bullets).
possibly there are tricks left to find for canvas/svg, but IMO sensible to move to webgl
in addition to standard debug renderer. have some texture for boxes, balls, player triangle.