SupraSeal has it's own GPU device management. The rest of the system does not know, which GPUs will be used/are available. Though some code paths still use the usual Rust based code. Instead of returning no devices, the call to get_gpu_devices now returns all devices the Rust based system will use. It's not necessarily the same as SupraSeal will use.
SupraSeal has it's own GPU device management. The rest of the system does not know, which GPUs will be used/are available. Though some code paths still use the usual Rust based code. Instead of returning no devices, the call to
get_gpu_devices
now returns all devices the Rust based system will use. It's not necessarily the same as SupraSeal will use.