NOTE: This also increases the max index to uint64-1. The previous max index was set to "max int" so the max index allowed us to nicely fill the max height. However, with arbitrary heights, that no longer makes any sense.
Unfortunately, our "array" abstraction uses int64, not uint64 (and our max sector number is int64). We'll need to audit specs-actors to make sure we're enforcing maximums in all the correct places. Alternatively, we could drop the max back down, but that would be unfortunate.
NOTE: This also increases the max index to uint64-1. The previous max index was set to "max int" so the max index allowed us to nicely fill the max height. However, with arbitrary heights, that no longer makes any sense.
Unfortunately, our "array" abstraction uses int64, not uint64 (and our max sector number is int64). We'll need to audit specs-actors to make sure we're enforcing maximums in all the correct places. Alternatively, we could drop the max back down, but that would be unfortunate.