Fix list-style-type with the local-css loader (#3325)
The local-css loader incorrectly treated all identifiers provided to list-style-type as a custom local identifier. That included identifiers such as none which have special meaning in CSS, and which should not be treated as custom local identifiers. This release fixes this bug:
/* Original code */
ul { list-style-type: none }
/* Old output (with --loader=local-css) */
ul {
list-style-type: stdin_none;
}
/* New output (with --loader=local-css) */
ul {
list-style-type: none;
}
Note that this bug only affected code using the local-css loader. It did not affect code using the css loader.
Avoid inserting temporary variables before use strict (#3322)
This release fixes a bug where esbuild could incorrectly insert automatically-generated temporary variables before use strict directives:
// Original code
function foo() {
'use strict'
a.b?.c()
}
// Old output (with --target=es6)
function foo() {
var _a;
"use strict";
(_a = a.b) == null ? void 0 : _a.c();
}
// New output (with --target=es6)
function foo() {
"use strict";
var _a;
(_a = a.b) == null ? void 0 : _a.c();
}
Adjust TypeScript enum output to better approximate tsc (#3329)
This changelog documents all esbuild versions published in the year 2021 (versions 0.8.29 through 0.14.10).
0.14.10
Enable tree shaking of classes with lowered static fields (#175)
If the configured target environment doesn't support static class fields, they are converted into a call to esbuild's __publicField function instead. However, esbuild's tree-shaking pass treated this call as a side effect, which meant that all classes with static fields were ineligible for tree shaking. This release fixes the problem by explicitly ignoring calls to the __publicField function during tree shaking side-effect determination. Tree shaking is now enabled for these classes:
// Original code
class Foo { static foo = 'foo' }
class Bar { static bar = 'bar' }
new Bar()
// Old output (with --tree-shaking=true --target=es6)
class Foo {
}
__publicField(Foo, "foo", "foo");
class Bar {
}
__publicField(Bar, "bar", "bar");
new Bar();
// New output (with --tree-shaking=true --target=es6)
class Bar {
}
__publicField(Bar, "bar", "bar");
new Bar();
Treat --define:foo=undefined as an undefined literal instead of an identifier (#1407)
References to the global variable undefined are automatically replaced with the literal value for undefined, which appears as void 0 when printed. This allows for additional optimizations such as collapsing undefined ?? bar into just bar. However, this substitution was not done for values specified via --define:. As a result, esbuild could potentially miss out on certain optimizations in these cases. With this release, it's now possible to use --define: to substitute something with an undefined literal:
// Original code
let win = typeof window !== 'undefined' ? window : {}
// Old output (with --define:window=undefined --minify)
let win=typeof undefined!="undefined"?undefined:{};
// New output (with --define:window=undefined --minify)
let win={};
Passing this flag causes all debugger; statements to be removed from the output. This is similar to the drop_debugger: true flag available in the popular UglifyJS and Terser JavaScript minifiers.
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Bumps github.com/evanw/esbuild from 0.12.10 to 0.19.3.
Release notes
Sourced from github.com/evanw/esbuild's releases.
... (truncated)
Changelog
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Commits
673ad10
publish 0.19.3 to npm6402f11
basic support for parsing import attributes7ece556
fix #3322: avoid temporaries before"use strict"
900a90d
transform: banner/footer with local-css/global-cssbbd82b2
runmake update-compat-table
f702f6b
remove an unused methoda111cc4
fix #3318: ignore invalid commands for old builds4c5db58
fix #3329: treat more enum values as strings5ecf535
fix #3377: improve resolution error due tonull
79ac17a
resolver: adjust some error messagesDependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
@dependabot rebase
.Dependabot commands and options
You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot merge` will merge this PR after your CI passes on it - `@dependabot squash and merge` will squash and merge this PR after your CI passes on it - `@dependabot cancel merge` will cancel a previously requested merge and block automerging - `@dependabot reopen` will reopen this PR if it is closed - `@dependabot close` will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually - `@dependabot show