An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
I am trying to apply a LowShelf Filter to an existing "wav" File and pass it to a SoundOut object.
I googled quite a long time but I have found no way to pass or append this filter to the existing sample source or soundOut objects.
The workflow is the following:
1) I am recording something and save it as wav file
2) Then I want to apply the LowShelf Filter to it and either pass it to a SoundOut object or save it again to a file (which would be a compromise)
Is there an easy way to realize this (like with DMO.Effects or EqualizerFilters)?
I am trying to apply a LowShelf Filter to an existing "wav" File and pass it to a SoundOut object. I googled quite a long time but I have found no way to pass or append this filter to the existing sample source or soundOut objects.
The workflow is the following:
1) I am recording something and save it as wav file 2) Then I want to apply the LowShelf Filter to it and either pass it to a SoundOut object or save it again to a file (which would be a compromise)
Is there an easy way to realize this (like with DMO.Effects or EqualizerFilters)?
Thanks for your help