An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
I'm sorry but no. The windows api does not support that. As far as I know, you would have to create some audio driver like application hooking the streams.
Hey, I was wondering if it's possible to get a specific app's audio stream instead of the whole pc audio stream.