An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
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how to use OpusSource for encode and decode bytes ? #461
Hello , I need to encode and decode the output of the DataAvailable event via CSCore .OPUS and be able to send it over the network. Is it possible?