The character's defense attribute should be affected depending on which terrain the character is currently standing on. ie. if they are on a swamp, there should be a penalty on the defense of the character, making him more vulnerable to attacks from enemies.
The character's defense attribute should be affected depending on which terrain the character is currently standing on. ie. if they are on a swamp, there should be a penalty on the defense of the character, making him more vulnerable to attacks from enemies.