Closed filoromz closed 12 years ago
Implemented a graphical representation of the Hero Inventory by changing the JTextArea to a JPanel with a 5x2 GridLayout for its LayoutManager. :D Now we can physically see what the character is holding in their stash on the GUI !
The Item Events depicted by a text area is kind of boring. We should implement some sort of GUI representation of these items and put them perhaps in a GridLayout? We should also show the quantity of each item the hero has and remove and update them when necessary.