filoromz / roloex

A random project -- RPG game :)
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Add Difficulty/Map Size Options at Invocation #5

Open filoromz opened 12 years ago

filoromz commented 12 years ago

At the moment, the Map size is defaulted to 10x10. We should change this so that a user can select between a set of options. eg. 100x100, 200x200, etc..

Also maybe we can add a difficulty setting and modify the accuracy and defence of our Character? Easy mode will default defence attribute to 0, but when we put on Hard mode for example, we give a -2 penalty as the starting defence attribute. This would mean that enemies will be able to hit more hp off our Character. This is similar to how Diablo 2 does it with its modes, Normal, Nightmare and Hell where they penalise the Character's attributes and defence points.

filoromz commented 12 years ago

Just had a thought, in terms of presenting the Map on the GUI, we should just keep it to 10x10, but if the map is say 100x100 or 200x200, we kind of do a 'side scrolling' effect where if the character goes past the edges of the 10x10 map, we shift the map towards that direction and render another 10x10 map of that area! Hmm ..