Closed OldGamers closed 1 year ago
The shots factory in fbneo is really just an aid for driver development, I really don't have interest to expand this further. Probably a few years ago I would have done this, but, these days my health is not ideal and I rarely have the energy to do the things I want to do.
Sorry I can't help in this situation, best regards,
I have a solution that might help, and won't take too much time to add if you're interested: I could make you a custom fbneo exe which always has a pink background for cps1 and 2, would that be helpful?
wow that be great and awesome and also that be helpful for sure.
Here's the custom fbneo exe with pink backgrounds for cps1 and cps2: fbneo_cps12_pinkbg.zip
Incase you're wondering the code difference with this exe, here's the chunk of code I added to src/burn/drv/capcom/cps_draw.cpp, in the function CpsClearScreen():
UINT8 *dst = (UINT8 *)pBurnDraw;
for (INT32 y = 0; y < 224; y++)
{
UINT32 col = BurnHighCol(0xff, 0x10, 0xf0, 0);
for (INT32 x = 0; x < 384; x++, dst += nBurnBpp)
{
PutPix(dst, col);
}
}
return;
best regards,
@OldGamers hopefully that link I provided above was helpful with your project?
@dinkc64 Not OP but would it be possible to do this for other emulated systems? For example the Konami hardware that Aliens runs on? If you could point me in the right direction I'd appreciate it a lot.
@theneuropod, sure - anything is possible. edit the konami aliens driver, find this: KonamiClearBitmaps(DrvPalette[0x0040]);
and insert this line above it: DrvPalette[0x0040] = BurnHighCol(0xff, 0x10, 0xf0, 0);
best regards,
@dinkc64 It worked! Thanks, you're a life saver.
glad to hear! :)
I had tried so many time to find to change the Black Background for your emulator but its seem all I can do is removed the layers but I cant seem to find a color pallet to change the annoying black background for it, there few games I want to rip that dont support the roms that Nebula or Winkawak carry.
Here what Im talking about
In winkawak when you want to change the color to rip the sprite is located here
On Nebula Emulator is located in the shots factory under video
I know that not reported as bug but. if you give us the agility to removed the layers of the sprites would be better to also include a Color Background setup ?