Closed kounabi22 closed 1 year ago
...shoot. this is a mame regression too. will look into. can you report on mametesters.org?
fortunately the problem is simple but evidently i will need some time to test further regressions to make sure the fix is correct. thank you.
@y-ack btw, i don't know if you are interested but there was also that report about taito f3, i couldn't find anything about it at mametesters
y-ack, hehe, I wasn't paying attention here, but I just came to the conclusion that the (y!=y_start) code caused it. oops :)
yep -- we don't want to apply the scaling on the first line but we still need to read for latching purposes - trstar uniquely latches the first value in that section.
try this: https://github.com/y-ack/mame/commit/974e26d197940c646ef0b7028a667ba323b78ade
revert the (y!=y_start)
conditional wrapper from taitof3_video.cpp:1857~1885 and add @ 1939
y +=y_inc;
}
+ // ignore the first zoom value from ram and use the default
+ _y_zoom[y_start] = 0;
+ line_t->x_zoom[y_start] = 0x10000;
UINT8 *pmap = bitmap_flags[which_map];
@y-ack thank you! :)
note: Taito f3 video emulation was rewritten in MAME (thanks to @y-ack), and the following issues were fixed :
I'm pretty sure some of those bugs were reported here, but i couldn't find the original reports (it was probably from that guy who was constantly opening duplicates of the same bugs, i forgot the name, i think github deleted his account and all his messages at some point), so i'm posting this here instead.
At top ranking stars when the game start the intro is missing the background theme of fire,it apears only a black color, same goes at character selection screen. and in the game the backgrounds are all mix up.