Closed SandMax-F4 closed 5 months ago
No issue here, are you sure you are using our latest nightly from https://github.com/finalburnneo/FBNeo/releases/tag/latest ?
The only other thing that comes to mind is that you used the button to reduce volume (iirc there is one on those boards).
Hi, The sound in MK is also working fine on my side, Could you try deleting the game's nvram settings @ config/games/mk.fs ? It might help?
best regards,
How is that an invalid question, obviously the person had trouble with something?
SandMax-F4 if you still have trouble after deleting the nvram file, please write back and we'll try to figure it out
"invalid" = "This doesn't seem right" (issue can't be reproduced) "question" = "Further information is requested" (from SandMax-F4)
Those 2 labels looked about right to me ?
Sorry for reponding too late, i just tried and it worked! Seems issue was from nvram file. Thank you!
The current source code of FBNeo seems to have introduced a regression, leading to the loss of sound in the Mortal Kombat 1 (mk.zip) game. I'm not certain at what commit this occurred; it may have been a couple of months ago.