Hello friends here and Mr Street Fighter from Brazil, I created the v1.4 update for the game Street Fighter II' - Hyper Fighting Sr. SF Champion Edition, can you update the crc on the official fbneo?
static struct BurnRomInfo Sf2hfsceRomDesc[] = {
{ "s2tsce_23.8f", 0x080000, 0xee74bae8, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_NO_BYTESWAP },
{ "s2tsce_22.7f", 0x080000, 0xeea9b9c0, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_NO_BYTESWAP },
{ "s2tsce_21.6f", 0x080000, 0xd6246802, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_NO_BYTESWAP },
STD_ROM_PICK(Sf2hfsce)
STD_ROM_FN(Sf2hfsce)
I have already adjusted the changed crc of the files.
The changes in this version were:
Now when playing against each other, both players can always choose characters;
I adjusted Ken's color palette;
Adjusted the stun of Ken and Ryu's low kick, which made them dizzy very easily;
When doing hadouken with Ryu and holding a strong punch, the fire hadouken comes out and the character burns like Bison's torpedo;
Ken Got a fake hadouken with high recovery for a counterattack.
The start screen shows the version number of the current game v.1.4.
Video fire hadouken :
https://github.com/finalburnneo/FBNeo/assets/56891889/5760f825-0ef1-4c1b-9beb-402120cd4598
Rom :
sf2hfsce.zip
I'm trying to turn the beloved sf2 into a balanced game.
Hello friends here and Mr Street Fighter from Brazil, I created the v1.4 update for the game Street Fighter II' - Hyper Fighting Sr. SF Champion Edition, can you update the crc on the official fbneo? static struct BurnRomInfo Sf2hfsceRomDesc[] = { { "s2tsce_23.8f", 0x080000, 0xee74bae8, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_NO_BYTESWAP }, { "s2tsce_22.7f", 0x080000, 0xeea9b9c0, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_NO_BYTESWAP }, { "s2tsce_21.6f", 0x080000, 0xd6246802, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_NO_BYTESWAP },
};
STD_ROM_PICK(Sf2hfsce) STD_ROM_FN(Sf2hfsce) I have already adjusted the changed crc of the files. The changes in this version were: Now when playing against each other, both players can always choose characters; I adjusted Ken's color palette; Adjusted the stun of Ken and Ryu's low kick, which made them dizzy very easily; When doing hadouken with Ryu and holding a strong punch, the fire hadouken comes out and the character burns like Bison's torpedo; Ken Got a fake hadouken with high recovery for a counterattack. The start screen shows the version number of the current game v.1.4. Video fire hadouken : https://github.com/finalburnneo/FBNeo/assets/56891889/5760f825-0ef1-4c1b-9beb-402120cd4598 Rom : sf2hfsce.zip
I'm trying to turn the beloved sf2 into a balanced game.