Looking at your Survival Game Framework I'm assuming that you're planning to create Survival tutorial series. My suggestion can be a little addition to it.
Creating simple character Creator / Configurator system with for example:
2+ simple base body models.
2+ haricuts (low/mid poly).
2+ clothes / dresses / suits or something similar.
Tutorial can show:
How to attempt to create this system.
Preparing and creating models in Blender.
Setting simple scene with character preview and simple UI, like:
Looking at your Survival Game Framework I'm assuming that you're planning to create Survival tutorial series. My suggestion can be a little addition to it.
Creating simple character Creator / Configurator system with for example:
Tutorial can show:
< Body Type >
.< Hair >
.< Clothes >
.As a 3D tutorial it can connect your Godot tutorials with Blender tutorials. If it's too much for 3D it will also be useful as 2D tutorial.