Simple suggestion for Horror Series. To add some anxiety and confuse player it'll be great to utilize is_visible_in_tree() / is_position_in_frustum() to move or remove certain, small object from the surroundings.
It can be done with for example 5% of chance to some object to dissapear or move or maybe rotate while player is looking in different direction. 😉
Simple suggestion for Horror Series. To add some anxiety and confuse player it'll be great to utilize
is_visible_in_tree()
/is_position_in_frustum()
to move or remove certain, small object from the surroundings.It can be done with for example 5% of chance to some object to dissapear or move or maybe rotate while player is looking in different direction. 😉