finepointcgi / Godot-Horror-Game-GD

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Does not seem to work. #12

Open RobertSzaszak opened 1 year ago

RobertSzaszak commented 1 year ago

https://github.com/finepointcgi/Godot-Horror-Game-GD/blob/dbab84c6eaeedbf0bbfafe2a9ea6425830d6ef3b/Scripts/Enemy.gd#L110

For some reason the checkIfBehindWall() function does not seem work. I get false as a result every time.

Also, I am not sure what happens with the behindWall boolean inside the isSoundLoudEnough() function. I am not sure how is that bool used.