Closed matrixreal closed 9 years ago
Yes, see EJBindingLocalNotification
and whats the call ? (message, game title and time) ? and really ilike your fork it is magic ...
I found EJBindingLocalNotification can't run in iOS 8.
Give some time to solve this problem.
By the way , are you working in KetchApp ? If my game is done, could you publish it ? It's a pixel-art game.
@matrixreal , updated.
var n=new Ejecta.LocalNotification();
setTimeout(function(){
n.schedule(1,"title","message", 10);
console.log("LocalNotification has scheduled, please exit App.");
},5000);
ohh thats so amazing it work better than original however what mean these value ?
the "1" here setTimeout(function(){ n.schedule(1,"title","message", 10);
and here the "5000" console.log("LocalNotification has scheduled, please exit App."); },5000); ? thanks for reply
"1" is a id. when you want to cancel a notification , you need pass the id to cancel method.
Again,
By the way , are you working in KetchApp ? If my game is done, could you publish it ?
It's a pixel-art game.
or Could you tell me how can I let my game be published with KetchApp
ok and what about the "5000" does ? (related with ?) and for your game just skype me or send me email with screenshoots and i will do my best i will feature your game because you done good work with me thanks a lot for all
"5000" is ok. any Integer Number is OK.
skype me "matrix.real" for your game
now i got this error with your lastest fork 2015-04-22 18:43:41.967 Ejecta[1472:60b] *\ Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UIApplication registerUserNotificationSettings:]: unrecognized selector sent to instance 0x17e897a0'
my test is ok:
var n=new Ejecta.LocalNotification();
setTimeout(function(){
n.schedule(1,"title","message", 10);
console.log("LocalNotification has scheduled, please exit App.");
},1000);
what's your code ?
my code is var n=new Ejecta.LocalNotification(); n.schedule(1,"title","message", 60000);
what's your iOS version ?
ios 7.X and it work fine before you update "AlertView" if i remove what you add and addwhat you remove it work fine
Thanks and I fixed it. please pull new version
ok thanks but it will work on ios 8.X ? since app review team always review our games ith ios 8 !!!
everything is ok
@finscn i just discover an 2 issues : 1-when the alert notification is shown and we cancel it there is no badge number 2-the alert notification are shown 6, 8 , times (probably the clear the previous notifications is not working) thanks for fixing it
@finscn can you take a look on it please ? thanks in advance
@finscn any news ? thanks
Sorry, I can't reproduce these 2 bugs , @matrixreal
Are you sure there is no issue in your code?
Could you show me your code about it ?
@finscn just set for example time for local notification 30 seconds lunch the game, and close it quickly .... the alert will show normally .... but there is no badge number on the icon !!!
after some minutes .... or later .... the local notification will be again shown ... 5 , 6 times
my code is exactly like this fork
fixed . Please test it . Thanks :)
@finscn fixed but there are just 2 warning but work fine xcode 6.2 ios 7.1.2
Fixed . Please update. Thanks
hi @finscn is your fork supporting local notification features ? (not push notification) thanks