In function b2ContactSolver::SolveTOIPositionConstraints there are codes:
float32 mB = pc->invMassB;
float32 iB = pc->invIB;
if (indexB == toiIndexA || indexB == toiIndexB)
{
mB = pc->invMassB;
iB = pc->invIB;
}
which are different from codes for mA and iA. Is this a careless mistake?
Original issue reported on code.google.com by wqyfavo...@gmail.com on 25 Dec 2011 at 5:25
Original issue reported on code.google.com by
wqyfavo...@gmail.com
on 25 Dec 2011 at 5:25