An open source implementation of Sid Meier's Civilization 1 using C# and .NET.
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When inciting an enemy's last city, the messages are in the wrong order #181
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fire-eggs opened 2 years ago
Using a diplomat, incite an enemy's last city to revolt.
The first message is "civilization destroyed", followed by "Civil war in X".
Fairly sure it should be the other way around. Need to check in Microprose Civ.